Visiting guest. Why not sign in? |
News, knowledge and discussion for the AI enthusiast.
FEATURES |  | COMMUNITY |  | KNOWLEDGE |  | SEARCH |
Artificial Intelligence: A Modern Approach Shows how intelligent agents can be built using AI methods and explains how different agent designs are appropriate depending on the nature of the task and environment. More information at Amazon US UK |

Contest Results And the Winner is...
Contest Results All the contestants in the AI Article Writing Contest have voted, and the results have been counted. Each had to vote for their three other favourite articles, earning respectively 4, 2 and 1 points. The entry with most points won, there was no draw! Finite State Machines - by Jason Brownlee (20 points) Published 08/07/2002 at http://ai-depot.com/FiniteStateMachines/ Artificial Intelligence in Game Design - by Tim Schreiner (11 points) Published 15/07/2002 at http://ai-depot.com/GameAI/Design.html Game Trees in Real-time Games - by Marco van de Wijdeven (8 points) Published 23/07/2002 at http://ai-depot.com/GameAI/GameTree.html The other entries were also of very good standard and will also be published at regular intervals too (so everyone gets focus), and also had their fair share of the votes -- alphabetical order: Demystifying AI in Everyday Life - by Nick Loadholtes Genetic Algorithms Overview - by Michael Skinner Minimax Explained - by Paulo Pinto Natural Language Processing Overview - by Andy Coates I would like to congratulate everyone on writing such great articles. Thanks for even taking the time to participating at all, and for having such a passionate desire to contribute their knowledge back into the community. Hey, you! Why not enter the JULY AI ARTICLE WRITING CONTEST? | Alex J. Champandard 934 posts. Monday 08 July, 19:16 Reply