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Flesh and Machines: How Robots Will Change Us Antitechnologists may shudder at the story line, but readers interested in the astounding possibilities of the digital age will be fascinated by Brooks's vision of what is and what will be. More information at Amazon US UK |

Seeking AI programmer for the upcoming game Savage
Seeking AI programmer for the upcoming game Savage We've posted this listing on Gamasutra, but if you think you fill these requirements, you may email me directly (sammy@s2games.com). Contract AI Programmer S2 Games is seeking a programmer who has experience with path finding algorithms, to implement a path finding / waypoint system for Savage. This system will be used for navigation of the game's AI units. Requirements for the system are that it must work in a 3d outdoor environment, and be able to account for bridges, cliffs, and dynamically placed objects (structures) when determining a path from point A to point B. Other tasks may include improving the existing decision making AI for in game characters and combat AI. Prior experience with game engines and navigation algorithms required. Experience programming bot AI for FPS games and/or path finding for RTS games is a big plus. We may allow the applicant to work remotely, depending on circumstances. We are located in Rohnert Park, California. Sam McGrath | sammy 1 posts. Thursday 30 January, 06:29 Reply