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AI Game Programming Wisdom Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development. More information at Amazon US UK |

PathEngine Evaluation Release Tutorials and Testbed
PathEngine Evaluation Release Thomas Young, who was interviewed right here a month ago, announces that he has released an evaluation version of the PathEngine middleware pathfinding library, available at www.pathengine.com. ""PathEngine provides geometric pathfinding queries for a well specified collision model based on arbitrarily overlapping 3D ground meshes, with strong support for dynamically placed obstacles." Apparently, the release contains an evaluation version of the PathEngine DLL, as well as the PathEngine testbed, tutorials and example applications -- documentation included! If you're in the process of developing your own game AI, be sure to check that out! | Alex J. Champandard 935 posts. Monday 20 May, 16:01 Reply