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Godel, Escher, Bach: An Eternal Golden Braid Besides being a profound and entertaining meditation on thought and creativity, prospects for computers and artificial intelligence for mimicking human thought are also discussed. More information at Amazon US UK |

AI in Modern Games Developers Share Their Thoughts
AI in Modern Games There have been a couple recent interviews with prominent figures in game AI development. The first is over on PC Gamer, talking to: Jay Stelly, Valve developer for Half-life. Steve Polge, programmer at Epic on Unreal Tournament. Paul Tozour, AI designer on Thief and Deus Ex. Jon Owen and Greg Stelmack who worked on the AI & programming for Ghost Recon Quite an amazing cast if you ask me, the interviews are right here: Our Kingdom for Kick-Ass AI: The Interviews. There's also another good interview with Craig Hubbard and Jeff Orkin about their latest production. No One Lives Forever 2 AI Q&A. There are some quite interesting insights in the development process, and how the feedback of the players contributed to the development. A good read too! | NewsCaster 79 posts. Saturday 28 September, 16:10 Reply