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# Real-time Computer Games Loft

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Subject | Posts | Author | Last Change
| Chess Draw: Human vs AI Kasparov Takes on Another "Deep" Computer | 1 | NewsCaster | Friday 07 February, 15:50
| quake2 bots About bots | 2 | dimx | Sunday 02 February, 04:39
| Seeking AI programmer for the upcoming game Savage | 1 | sammy | Thursday 30 January, 06:29
| AI Tetris System A novel approach to developing a Tetris playing AI system | 2 | Rob Saunders | Wednesday 29 January, 20:09
| Games of Infinite Possibilities Dynamic Storylines and Chess Rematch | 1 | NewsCaster | Monday 27 January, 17:15
| Academia AI in Game Developing using A-Life knowledge to make better games | 3 | SwissAI | Monday 27 January, 06:52
| Electronic Arts Hiring Game AI Programmer Position | 1 | Alex J. Champandard | Thursday 23 January, 16:54
| IBM's Robocode: A Platform for Learning AI Contest Entry Published | 4 | Nick Loadholtes | Monday 13 January, 09:26
| Bot Programmer Help Wanted for Programming A.I. Bots | 1 | DirectorX | Friday 10 January, 15:31
| Game Trees in Realtime Games Marco van de Wijdeven's Contest Entry | 3 | Marco van de Wijdeven | Thursday 09 January, 06:34
| Bot Navigation: Design Philosophy Essay presenting a revolutionary spacial awareness system | 4 | Alex J. Champandard | Wednesday 08 January, 09:08
| Games & Films Bridging the Gap | 1 | NewsCaster | Monday 30 December, 18:39
| AI SDK & Lua Scripting For the Game Developer | 1 | NewsCaster | Wednesday 18 December, 18:22
| Game AI Toolkits More and More of Them! | 1 | NewsCaster | Wednesday 11 December, 08:35
| AIISC Recruting Interface Standards Committee Looking For Members | 1 | Alex J. Champandard | Wednesday 04 December, 16:24
| RenderWare AI Gearing up to launch new AI middleware | 1 | Rob Saunders | Monday 18 November, 18:23
| Games They Play Recent AI Reviews | 1 | NewsCaster | Monday 11 November, 18:09
| Path-Planning from Start to Finish All You Ever Wanted To Know | 7 | Alex J. Champandard | Wednesday 30 October, 12:53
| Call for Proposals: AI Wisdom 2 Get To Work by November 1st! | 1 | Alex J. Champandard | Saturday 26 October, 06:43
| AI Steering How to steer AI controlled characters in a 3D envrionment | 7 | Jurgen Van Gael | Monday 21 October, 09:09
| Games: Fast and Furious Chess, UT2003 Development + Ants | 1 | NewsCaster | Wednesday 02 October, 21:29
| AI in Modern Games Developers Share Their Thoughts | 1 | NewsCaster | Saturday 28 September, 16:12
| Machine Learning in Games Development Insights into Creation of AI Agents | 1 | Nick Palmer | Thursday 26 September, 09:13
| Artificial Intelligence in Game Design Three Important Roles... | 4 | Tim Schreiner | Wednesday 25 September, 19:09
| Obstacle avoidance -> Quake 2 bot school project would this be a good school project ? | 6 | Frilla | Monday 16 September, 01:53
| More Games A Driving Motivation for AI Progress? | 1 | NewsCaster | Thursday 05 September, 14:58
| Social Processes in Games Richard Evan's AI Research | 2 | NewsCaster | Thursday 05 September, 14:15
| Future Of Gaming AI Plays a Crucial Role | 1 | NewsCaster | Thursday 29 August, 10:24
| Further education I want to learn more about artificial intelligence, but I'm not sure where to go | 1 | Paul Roth | Thursday 29 August, 00:10
| Game Interface Standards IGDA Brings Experts Together | 1 | Alex J. Champandard | Wednesday 14 August, 13:10
| DirectIA Game SDK Tools and Technology to Assist Development | 1 | Alex J. Champandard | Friday 02 August, 14:39
| Genuine Movement Evolution of Control in Synthetic Creatures | 2 | Alex J. Champandard | Monday 15 July, 15:25
| Challenge for AI Gurus! A Tron Approach | 2 | flix | Monday 15 July, 15:21
| U.N. Bot - Navigation Experimentation Framework Ambitious First Release | 26 | Alex J. Champandard | Thursday 27 June, 04:10
| GameAI in FPS Ideas and oppions for an upcoming project | 7 | Bjorn | Monday 24 June, 06:00
| Life-Like Animation From Movies to Games | 2 | Alex J. Champandard | Sunday 23 June, 14:14
| Thesis - QuakeIII bot from scratch | 4 | SnooZe | Thursday 20 June, 07:01
| Path-Planning Mania Game Development Focus | 1 | Alex J. Champandard | Tuesday 18 June, 12:07
| Q3 Bot Realising togather a Q3 bot | 6 | staanferne | Tuesday 04 June, 04:30
| Embodied Agents Essay About Realistically Modelling Animals | 3 | Alex J. Champandard | Saturday 01 June, 08:03
| AI Programmer Needed Real-Time 3D action game with dynamic destruction | 1 | Coldsnap | Wednesday 29 May, 14:16
| BOT research | 3 | dan delion | Monday 27 May, 02:59
| PathEngine Evaluation Release Tutorials and Testbed | 1 | Alex J. Champandard | Monday 20 May, 16:01
| ai for 3d survivor horror...i.e. resident evil, silent hill need as much ai info and advise as possible | 4 | sundrytimes | Monday 20 May, 15:23
| Return to Castle Wolfenstein: AI Analysis In Depth Review of the Game NPC Characters | 5 | Alex J. Champandard | Sunday 19 May, 13:21
| UT 2003 Interview Steve Polge, AI Coder, Talks | 1 | Alex J. Champandard | Monday 13 May, 11:53
| Next-Generation Peacekeepers Computer Generated Forces with Emotions | 1 | Alex J. Champandard | Saturday 04 May, 12:04
| Quake 3 bot navigation | 5 | wargasm | Tuesday 30 April, 13:24
| quake 3 bot - from scratch i need help in bot programming | 6 | wargasm | Tuesday 30 April, 13:23
| Game AI Character Programmer Naughty Dog | 1 | Alex J. Champandard | Thursday 25 April, 18:06
| GDC AI Roundtable Summary of the Event | 8 | Alex J. Champandard | Wednesday 17 April, 09:57
| Path Finding in Polygon Soups Gamasutra Article | 1 | Alex J. Champandard | Saturday 13 April, 18:12
| More AI Wisdom Website and Sequel | 1 | Alex J. Champandard | Friday 05 April, 12:41
| CG'02 Deadline Extension Papers Due 7th April | 1 | Alex J. Champandard | Wednesday 27 March, 21:16
| Breakfast with the Sims Will Wright Interview | 1 | Alex J. Champandard | Saturday 23 March, 22:44
| Robot Wars Game BBC's Series Goes Virtual | 1 | Alex J. Champandard | Friday 22 March, 14:55
| Wild Things They fight. They flock. | 1 | Alex J. Champandard | Thursday 21 March, 06:50
| Artificially Intelligent Animation Lord Of The Rings Battle Scenes | 1 | Alex J. Champandard | Thursday 14 March, 09:39
| Game Object Identification | 4 | Jurgen Van Gael | Thursday 14 March, 06:12
| AI at the GD Conference Four Interesting Features | 3 | Alex J. Champandard | Sunday 10 March, 13:04
| Q&A with Thomas Young, PathEngine Creator Discuss the Interview | 1 | Alex J. Champandard | Wednesday 06 March, 15:11
| Elsewhere Seeks AI Coder Lead Programmer Job | 1 | Alex J. Champandard | Sunday 03 March, 17:23
| Will Wright and The Sims Current Projects | 2 | Alex J. Champandard | Friday 01 March, 18:32
| Research Project on Game AI | 6 | jules_ce | Monday 25 February, 20:35
| Physics Based Animation and AI The Holy Grail for Films and Games | 1 | Alex J. Champandard | Saturday 23 February, 11:45
| First Steps in Game AI: Your Own Bot Mixing Artificial Intelligence and First Person Shooters | 9 | Alex J. Champandard | Friday 22 February, 04:21
| Racing Game AI Programmer Game Development Opportunity | 1 | Alex J. Champandard | Saturday 16 February, 12:42
| Games Come to Life Human-level Intelligence in Near Future | 1 | Alex J. Champandard | Tuesday 12 February, 06:58
| AI.implant Animation Software The Next Big Thing? (TM) | 1 | Alex J. Champandard | Saturday 09 February, 08:34
| Steve Grand and Creatures The Next Step | 3 | Alex J. Champandard | Monday 04 February, 08:43
| Quake 3 bot source | 2 | wargasm | Tuesday 29 January, 04:25
| Hands On Virtual Reality Commerically Available Sensitive Gloves | 1 | Alex J. Champandard | Wednesday 23 January, 14:16
| Emotional Soldiers Military Simulation for Performance Evaluation | 2 | Alex J. Champandard | Monday 21 January, 15:20
| 30% Off AI Game-Programming Wisdom Book A Bargain Not to be Missed! | 2 | Alex J. Champandard | Monday 14 January, 02:42
| Game AI Plays Along Overview of the Industry | 2 | Alex J. Champandard | Saturday 05 January, 17:56
| Computer Game AI Interviews The Future of the Industry | 2 | Alex J. Champandard | Thursday 03 January, 11:50
| Game AI Series Food For Thought | 1 | Alex J. Champandard | Wednesday 02 January, 09:52
| Let computer controled pawns look like humans | 2 | Jurgen Van Gael | Wednesday 02 January, 09:18
| The Future of Game AI: Intelligent Agents A Crucial Component of Intelligent Gaming | 1 | Alex J. Champandard | Thursday 27 December, 22:01
| 2d shooter AI Help me with some AI for my 2d shooter game! | 6 | Udderdude | Thursday 27 December, 18:58
| Simple Games Taking Over Complex AI Over-rated? | 1 | Alex J. Champandard | Wednesday 26 December, 18:26
| Human-level Game AI Interview with John Laird | 1 | Alex J. Champandard | Thursday 13 December, 07:01
| Soldiers Playing Games Again Training in Virtual Reality | 2 | Alex J. Champandard | Wednesday 05 December, 05:17
| Simulating Terrorism The Sims Take on Al Qaeda | 1 | Alex J. Champandard | Sunday 04 November, 08:06
| Virtual War Games Become Serious Computers to Train Army Soldiers | 1 | Alex J. Champandard | Tuesday 30 October, 05:44
| Distributed game and its use of AI. | 2 | zoombapup | Saturday 27 October, 08:32
| Ask the A.I. Guy Voodoo Extreme's new Monthy Developer Column | 1 | Alex J. Champandard | Wednesday 24 October, 08:35
| Flipcode Bugs Contest Artificial Life Entries | 1 | Alex J. Champandard | Tuesday 23 October, 05:11
| Terrain Reasoning for 3D Action Games Using waypoint data to determine ideal sniping spots | 1 | Alex J. Champandard | Tuesday 18 September, 17:10
| Black & White: Creature Island Lionhead's new expansion pack | 1 | Alex J. Champandard | Tuesday 04 September, 18:57