Feature: Why Being a Computer Game Developer Sucks
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Zork (Score:1)
by **SkipKent** on Friday August 20, @06:14AM (#1735696)
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Which brings me to the question: Why did Infocom give up on text-based adventure games? Their switching to graphics was the kiss of death. They cornered the market on text adventure but lost faith. I'd LOVE to see someone bring back and then push the envelope of text-based gaming the same way Doom/Quake did with graphics based gaming. To do so would take at least the same level of engineering creativity as Id puts into 3d games. Hmmm...
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