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Feature: Why Being a Computer Game Developer Sucks | Login/Create an Account | Top | 238 comments | Search Discussion
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The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Game Industry == Publishers (Score:1)
by Stiletto (stiletto_NO@SPAM_.mediaone.net) on Friday August 20, @04:28AM (#1735715)
(User #12066 Info | http://www.pompano.net/~stiletto)
Does anyone know where most of the money from a successful game goes? That's right, it goes not to the people who made the game... It goes to the publishers first, then the distributors, then what is left over trickles into the hands of the developers.

In this way, the once exciting art of making a game has gone the way of TV, movies, and to a certain extent, books.

Until publishers stop insisting on being able to make the creative decisions AND swallowing up all the profits, the game industry will continue to go the way it has been: Hundreds of crappy games, all clones of each other, competing for space on a ten foot long shelf.
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