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Feature: Why Being a Computer Game Developer Sucks | Login/Create an Account | Top | 238 comments | Search Discussion
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The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Well Done! (Score:1)
by **SkipKent** on Friday August 20, @05:38AM (#1735695)
(User #4128 Info)
Finally, an article that addresses the ever-growing slush pile of pc video games visible at any computer or department store, with insight from the inside.

The few games I buy, let alone play, are from companies (Id is the supreme example) who are soley devoted to the cause of pushing the gaming envelope, as opposed to countless others who look to see "what's hot" and then throw in some knockoff based on yesterday's technology. I like to feel that a given game (or ANY piece of software) was created by folks who intellectually and emotionally invested in its success.

Like HolloWood, features created by corporate investment committe to address a percieved 'trend' ring false in the eyes and ears of the kind of dedicated gamers that must be appeased for a game to become a real 'hit'.


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