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Feature: Why Being a Computer Game Developer Sucks | Login/Create an Account | Top | 238 comments | Search Discussion
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The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Zork (Score:1)
by **SkipKent** on Friday August 20, @06:14AM (#1735696)
(User #4128 Info)
Which brings me to the question:

Why did Infocom give up on text-based adventure games? Their switching to graphics was the kiss of death. They cornered the market on text adventure but lost faith. I'd LOVE to see someone bring back and then push the envelope of text-based gaming the same way Doom/Quake did with graphics based gaming. To do so would take at least the same level of engineering creativity as Id puts into 3d games.

Hmmm...

[ Parent ]
  Tcl tends to get ported to weird places like routers. -- Larry Wall in <199710071721.KAA19014@wall.org>
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